And they do that both on the left, and on the right side. So the object up above the right plane, both the top edge and the bottom edge, if you project those out into perspective, they go back to the same vanishing point. It's not true perspective, so this cube you see here aligns to an isometric projection and if I turn on this cube, this aligns to what is considered a two point perspective, so, to explain this let's turn on these guides, and this will help you understand this. So isometric projection, and isometric illustration which utilizes it, gives the illusion of three dimensions even though it's a 2D element. This is easier shown than explained, so let me walk you through the fundamental principle of an object, in isometric projection. It essentially creates an illusion of perspective, but unlike true perspective that has a vanishing point, where the object gets smaller or larger as it relates to it, an isometric object remains the same, regardless of where it's placed in a composition. Isometric comes from the Greek for equal measure, and the parts that make up an isometric object, will all align to the same scale of projection. Isometric illustration uses what is called isometric projection to create a visual representation of a three dimensional object in two dimensions.
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